Community Project:
Space Invaders.
Rom version:
Space Invaders (U)
Plugin:
Glide64/Rice format.
Glide will be the plugin that I use for development.
To do list:
A little less then everything.
Progress report:
Main weapons are replaced.
Title screen and menu screen are replaced.
Activation logo fixed.
New Explosions.
Screenshots/Realistic Weapons.
Dev pack uploaded: Password required.
The developer pack contains unedited common textures that need replacement.
And of course a beta version of PJ64 3.0 irate: (☺Not really just wanted to start some trouble☺)
Spoiler:
Intro and Logos.
Whats done so far.
Activision logo.
Spoiler:
Update!
Menu screen updated to look like title screen.
EDIT: Activation logo fixed.
Space Invaders.
Rom version:
Space Invaders (U)
Plugin:
Glide64/Rice format.
Glide will be the plugin that I use for development.
To do list:
A little less then everything.
Progress report:
Main weapons are replaced.
Title screen and menu screen are replaced.
Activation logo fixed.
New Explosions.
Screenshots/Realistic Weapons.
Dev pack uploaded: Password required.
The developer pack contains unedited common textures that need replacement.
And of course a beta version of PJ64 3.0 irate: (☺Not really just wanted to start some trouble☺)
Intro and Logos.
Whats done so far.
Activision logo.
Update!
Menu screen updated to look like title screen.
EDIT: Activation logo fixed.
Attachments
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primary shot.png160.3 KB · Views: 1,478
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red.png182.3 KB · Views: 1,545
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Blue and green.png157.8 KB · Views: 1,411
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yellow.png170.6 KB · Views: 1,479
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swarm.png111.5 KB · Views: 1,431
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missiles.png204.2 KB · Views: 1,422
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Dev pack.part1.rar5 MB · Views: 239
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Dev pack.part2.rar3.6 MB · Views: 239
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Glide64_SPACE_INVADERS_23.png227.3 KB · Views: 1,476
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SPACE INVADERS.7z8.3 MB · Views: 325
Last edited:
- Thread Starter
- #2
Classic Invaders
Goal: Redo Classic Invader.
Style: 3D anaglyph Blue\Red.
Texture must contain a black background as these files are sensitive
and a clear background will show up as non-data.
Textures should have the style of my avatar with white trim around the black spirit.
Shields: The shields will remain green with a 3D underlay of Red and Blue.
Shots: Invader incoming shots will be colored and animated shots will contain Red, Blue, and Green or maybe Yellow. Players shots will remain white.
Base: The base should remain the same but with a 3D overlay\underlay.
Mothership: The Mothershipwill recive an 3d Underlay but remain the same.Text: Not sure?
Let me know if you would like to join my invasion fleet!
Goal: Redo Classic Invader.
Style: 3D anaglyph Blue\Red.
Texture must contain a black background as these files are sensitive
and a clear background will show up as non-data.
Textures should have the style of my avatar with white trim around the black spirit.
Shields: The shields will remain green with a 3D underlay of Red and Blue.
Shots: Invader incoming shots will be colored and animated shots will contain Red, Blue, and Green or maybe Yellow. Players shots will remain white.
Base: The base should remain the same but with a 3D overlay\underlay.
Mothership: The Mothershipwill recive an 3d Underlay but remain the same.Text: Not sure?
Let me know if you would like to join my invasion fleet!
Last edited:
F
Fanatic 64
Guest
Very good work!
- Thread Starter
- #5
Thanks guys, this is a small game but well worth an overhaul.
I need to replace the incoming lasers and shots next these are made up of 4 or 5 textures animated.
Ideas?
I am looking for some help and suggestions are welcome.
I need to replace the incoming lasers and shots next these are made up of 4 or 5 textures animated.
Ideas?
I am looking for some help and suggestions are welcome.
Last edited:
- Thread Starter
- #6
Input needed!
I need to replace the Activision logo, which one should I use?
- - - Updated - - -
Well it seems that my options are limited.
I need to replace the Activision logo, which one should I use?
- - - Updated - - -
Well it seems that my options are limited.
Attachments
Last edited:
F
Fanatic 64
Guest
What about this? (It's a vector image BTW.)
https://en.wikipedia.org/wiki/File:Activision.svg
Tell me if it helps. I really need to get going to the highway now though, and may not return until tomorrow. Unexpected circumstances...
https://en.wikipedia.org/wiki/File:Activision.svg
Tell me if it helps. I really need to get going to the highway now though, and may not return until tomorrow. Unexpected circumstances...
F
Fanatic 64
Guest
That one is very low resolution. I'm pretty sure you can edit the SVG to make it blue or white. Also I found another one:
And as it turns out, I'm not going to the highway. I may still get a little... busy, though.
And as it turns out, I'm not going to the highway. I may still get a little... busy, though.
- Thread Starter
- #10
Thank you.
EDIT:
For the movie I have PS1 screen shots upscaled to 960x720.
Tonight I think I'll rip the files. "Ugh the worst part of the task."
The Dev pack is uploaded to first post.
Pm me for the password. If you wish to join.
EDIT:
For the movie I have PS1 screen shots upscaled to 960x720.
Tonight I think I'll rip the files. "Ugh the worst part of the task."
The Dev pack is uploaded to first post.
Pm me for the password. If you wish to join.
Last edited:
F
Fanatic 64
Guest
You mean upscaled?For the movie I have PS1 screen shots unscaled to 960x720.
And they are FMVs right?
- Thread Starter
- #12
Yeah Upscaled, :blush:
I forget what they were, I grabbed a youtube video and converted it to a gif animation.
After review there is no quality improvement the original work seems to be okay.
I forget what they were, I grabbed a youtube video and converted it to a gif animation.
After review there is no quality improvement the original work seems to be okay.
Last edited:
Predator82
New member
Take this one who llok nearest like the original
- Thread Starter
- #14
Activision screen replaced with Fanatic 64's suggested image.
- - - Updated - - -
Would anyone like to retexture to Classic mode of the game?
- - - Updated - - -
Would anyone like to retexture to Classic mode of the game?
- Thread Starter
- #15
Welcome screen retextured with 1979 arcade glass stile.
See top post.
See top post.
- Thread Starter
- #16
Fixed Activation alignment issue.
Added explosions.
Added explosions.
- Thread Starter
- #18
Those files are only the raw dumps, but sure.
Please only use them with development of SpaceInvaders and post changes to this thread. Thanks!
Please only use them with development of SpaceInvaders and post changes to this thread. Thanks!
Last edited:
- Thread Starter
- #19