I suppose I am lucky enough to have a machine that emulates well. Running at 1024 x 768 I can easily get Sonic to 40 FPS at CPU 100. The problem is that the game PLAYS too fast with the CPU at 100.
So, am I correct in understanding that the FPS is directly tied to the speed of emulation? I know this is generally the case with console games because their speed is based on the clock cycle of the TV (60Hz for NTSC). But PC games are not directly tied this way and since I'm running Chankast in VGA mode I hoped it wouldn't be either.
If they are in fact tied, why is there no framerate limiting option like their are on other console emulators? Is this just a feature that the Chankast developers have not implemented yet? Or am I missing something else? I really just want to play my Sonic at regular framerates. That damn hedgehog already runs too fast!
Thanks all,
eXe
So, am I correct in understanding that the FPS is directly tied to the speed of emulation? I know this is generally the case with console games because their speed is based on the clock cycle of the TV (60Hz for NTSC). But PC games are not directly tied this way and since I'm running Chankast in VGA mode I hoped it wouldn't be either.
If they are in fact tied, why is there no framerate limiting option like their are on other console emulators? Is this just a feature that the Chankast developers have not implemented yet? Or am I missing something else? I really just want to play my Sonic at regular framerates. That damn hedgehog already runs too fast!
Thanks all,
eXe