I believe I have found an actual plugin issue with Kirby 64, no, not the health bar...
In world 3 (Aqua Star), course 4 (the one that starts out underwater), Kirby falls through the first section with the rockets and those enemies that shoot the red spikes out at you.
However, when you go to the next screen, the action immediately gets choppy (while normally running at 59 fps) and an error pops up in a dialog box saying "Access Violation, graphics error", something along those lines. I would bring up exactly what it says, but the emulator crashes immediately afterward.
This is using Jabo's Direct3D 8 plugin that comes with Pj64. I tried the plugin with Mupen64 and the same result, emulator crash. I used the Direct3D 6 plugin and although it then works past that section, the graphics are screwed up.
I tested all the advanced options with the plugin and none work, so I'm trying to find a better way around this. I can't use the OpenGL plugin, my computer doesn't seem to have compatible hardware. Any suggestions?
Thanks. india349
PS, I'd be willing to post my .eep file if anyone is interested in testing this particular level. Thanks again.
In world 3 (Aqua Star), course 4 (the one that starts out underwater), Kirby falls through the first section with the rockets and those enemies that shoot the red spikes out at you.
However, when you go to the next screen, the action immediately gets choppy (while normally running at 59 fps) and an error pops up in a dialog box saying "Access Violation, graphics error", something along those lines. I would bring up exactly what it says, but the emulator crashes immediately afterward.
This is using Jabo's Direct3D 8 plugin that comes with Pj64. I tried the plugin with Mupen64 and the same result, emulator crash. I used the Direct3D 6 plugin and although it then works past that section, the graphics are screwed up.
I tested all the advanced options with the plugin and none work, so I'm trying to find a better way around this. I can't use the OpenGL plugin, my computer doesn't seem to have compatible hardware. Any suggestions?
Thanks. india349
PS, I'd be willing to post my .eep file if anyone is interested in testing this particular level. Thanks again.
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