Search results

  1. CrashDance22

    Dumping sound samples

    Is this possible with the latest dual-core build? While running a game I went into the sound plugin settings and noticed the sample dumping section was greyed out. Is this function usable yet?
  2. CrashDance22

    SM64 textures limited to 256x256?

    Is there a limit for the demensions of a high-res texture for Super Mario 64 (or any game)? Or can you go as high as 768 or so on one or both sides? Also, are textures with 24 bit color data supposed to load in the game? The dumped textures all have 32 bit data, and I noticed that 24 bit pngs...
  3. CrashDance22

    New retexture project: Metal Mario 64

    I've decided to put Rice's plugin to good use and recreate all the level textures to give them a metallic look! For each texture I'm bumping up the size 4x (32 to 128, 64 to 256, etc) then applying an emboss in Gimp 2. So far the game really looks good, especially since I increased the sizes to...
  4. CrashDance22

    Ripping/editing SM64 game textures?

    I've installed Rice's beta10 plugin for Project 64 1.6, and would like to edit a bunch of graphics already found in the game (not completely replace them). But how would I extract all the textures from the rom? I thought Texture Picker would do it, but it only allows you to sort your...

Top