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    Binary Translation Using Peephole Superoptimizers

    I stumbled upon this paper today. It's an extended appliaction of "superoptimization" work that the same person did a couple years prior as part of his dissertation. http://theory.stanford.edu/~sbansal/pubs/osdi08_html/index.html Personally I'm a little surprised it works as well as it does -...
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    Recompiling 8bit CISC CPUs (especially 6502 family)

    For a long time I've thought that doing recompilers for CISC platforms wouldn't be as big of a win for RISC ones, especially for old 8bit platforms. After writing some Hu6280 interpretation I have a somewhat different perspective. My main argument before was that CISC is a lot simpler to decode...
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    PC-Engine

    With the progression of Chip8, Gameboy, NES, SMS, I think this is a good next step for someone who wants to try something else that's a little bit more complex but not a lot. Not too many games were released compared to its contemporaries, with most of them being released in Japan. Still, a...
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    Pocketstation

    So, as many of you are probably already aware, Pocketstation is a very simple but very undocumented platform. I recently made a presentation to a class of my attempts to reverse engineer and document it, while emulating it. I still have a ways to go, but here's the documentation I have so far...
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    Auto frameskip

    I know a lot of people have done emulators here, so I was wondering if anyone has done auto-frameskip. I'd love to see some ideas for systems that work best.

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