Xii-Nyth
Active member
Hi everyone,
I've been dumping and sorting all the textures lately, just got a few levels left.
The only problem I've run into is that the radar updates on every movement with a different texture.
Also, quick note that many 2d elements are split into tiles.
I'm going to keep 2 separate links running here, which are the unedited originals, and the textures I've worked on.
Link:
Update: It was sorta impossible to sort things out when they were tiny little icons, so I just ran an upscaler and then sorted them. They are pretty close to the original without losing any small details since I allowed more "noise", and also rogue swadron doesnt have very big textures vs other games.
Will Update the link soon, need to redo the background images now that I have un-tiled them.
I've been dumping and sorting all the textures lately, just got a few levels left.
The only problem I've run into is that the radar updates on every movement with a different texture.
Also, quick note that many 2d elements are split into tiles.
I'm going to keep 2 separate links running here, which are the unedited originals, and the textures I've worked on.
Link:
Update: It was sorta impossible to sort things out when they were tiny little icons, so I just ran an upscaler and then sorted them. They are pretty close to the original without losing any small details since I allowed more "noise", and also rogue swadron doesnt have very big textures vs other games.
Will Update the link soon, need to redo the background images now that I have un-tiled them.
Last edited: