What's new

GlideHQ update 4 Released

[vEX]

niechift.com
Category: <b>Nintendo 64</b><br><br>
- Fixed many problems with texture/palette CRC calculation. Almost all hires textures are loaded now. Note: GlideHQ does not support textures in jpeg format. If your hires pack has textures in jpeg, you must convert them all to png.
- Fixed texrects alignment issue. Note: There is an issue with texrects size in Mario Kart, which causes black lines in many menu textures. Thus, I use old texrects size calculation method for this game, which causes fewer artifacts.

:: GlideHQ Release Thread
:: GlideHQ update 4
 

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