<font style="color: #000000; line-height:120%;font-family:arial,verdana;font-size:12px;">Category: Nintendo DS News</font><br><br>I just read over at Drunken Coders about a new emulator from TheChuckster for the Nintendo DS based on Stella (Atari 2600 emulator). Here is what TheChuckster posted about his his Stella port.
Head on over to the release thread for some more information and to leave some feedback. Many thanks to Drunken Coders for the news.
:: StellaDS Release Thread
:: StellaDS Alpha
I am working on a port of the Atari 2600 emulator Stella. So far almost the entire code base has been ported. Download a ROM and put it in the data directory. Name it "pacman.bin" and recompile. The emulator will load, MD5 sum, and execute it.
What's left? I am having problems with the frame buffer so no visuals. It's a problem with the ported emulator code, not the DS framebuffer because I can write to the DS framebuffer fine. The source code is in the zip; perhaps, you could take a look. Namely, the TIA.cpp file is what handles the Atari's framebuffer. I honestly don't know what's the matter, but then again, this is my first real DS project.
Also, sound and controls need to be implemented. Shouldn't be too hard -- at least the controls. I am not going to start on these features until I get framebuffer working though.
What's left? I am having problems with the frame buffer so no visuals. It's a problem with the ported emulator code, not the DS framebuffer because I can write to the DS framebuffer fine. The source code is in the zip; perhaps, you could take a look. Namely, the TIA.cpp file is what handles the Atari's framebuffer. I honestly don't know what's the matter, but then again, this is my first real DS project.
Also, sound and controls need to be implemented. Shouldn't be too hard -- at least the controls. I am not going to start on these features until I get framebuffer working though.
Head on over to the release thread for some more information and to leave some feedback. Many thanks to Drunken Coders for the news.
:: StellaDS Release Thread
:: StellaDS Alpha