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Old May 3rd, 2007, 11:08   #1
punisher001
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Masken, Masken Where Are You?
Could you please let us know any news about WhineCube? Come on, its been a long time.... Thx, and have a nice day..
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Old May 3rd, 2007, 14:16   #2
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I believe this emulator was discontinued
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Old May 3rd, 2007, 15:05   #3
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Quote:
Originally Posted by JKKDARK View Post
I believe this emulator was discontinued
No it isnt AFAIK

Punisher you should try to contact him on IRC
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Old May 3rd, 2007, 19:46   #4
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hey masken... join the challange between Dolphin and Gekko
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Old May 4th, 2007, 03:00   #5
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Last I talked to him (quite a bit ago) he was writing an assmebler core (I think it was just the core) So, from the looks of it, I think it will be pretty good when it comes out. I also wouldn't be surprised if there was dual core support...
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Old May 4th, 2007, 10:04   #6
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Here's how it is:

After R7 I hit a wall with compatibility; couldn't figure out what to do in order to make more stuff run properly. So I started working on low-level stuff.

First I made a CPU core testing program, which ran both on real hardware and the emulator, to help find bugs. It was succesful, but didn't seem to increase compatibility.

Next I resumed work on the DSP, intending to make a similar low-level testing program for that too. However, it quickly became obvious that the amount of data that would need to be transferred between hardware and emulator required a direct connection.

Thus I started fixing up the BBA emulation. I am using a virtual network adapter from the OpenVPN project. Right now, it's working well, except when the emulator is recieving data too fast; then it will randomly freeze.

Testing continues as Real Life(tm) permits; my job takes most of my time.

When the BBA emulation is complete, I intend to make a new release. Because all OpenVPN code is licenced under the GNU GPL, WhineCube R8 will also be open source.

I'm not very interested in the Gekko-Dolphin battle; I have begun to see WhineCube as more of a testing platform for advanced emulation technologies rather than an end-user application that would be able to compete.

I still have great respect for both emulators. I'll probably be using one of them when they become playable.
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Old May 14th, 2007, 10:08   #7
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Thanks for answering Masken... Continue your great work...! In addition, it's nice to know that WhineCube is going to be open source software. I assume that other programmers will be interested in helping you! Cheers...
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Old May 14th, 2007, 12:40   #8
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Quote:
Originally Posted by punisher001 View Post
Thanks for answering Masken... Continue your great work...! In addition, it's nice to know that WhineCube is going to be open source software. I assume that other programmers will be interested in helping you! Cheers...
Its not like they couldn't help now
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Old May 16th, 2007, 10:37   #9
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Quote:
Originally Posted by Masken View Post
Here's how it is:

After R7 I hit a wall with compatibility; couldn't figure out what to do in order to make more stuff run properly. So I started working on low-level stuff.

First I made a CPU core testing program, which ran both on real hardware and the emulator, to help find bugs. It was succesful, but didn't seem to increase compatibility.

Next I resumed work on the DSP, intending to make a similar low-level testing program for that too. However, it quickly became obvious that the amount of data that would need to be transferred between hardware and emulator required a direct connection.

Thus I started fixing up the BBA emulation. I am using a virtual network adapter from the OpenVPN project. Right now, it's working well, except when the emulator is recieving data too fast; then it will randomly freeze.

Testing continues as Real Life(tm) permits; my job takes most of my time.

When the BBA emulation is complete, I intend to make a new release. Because all OpenVPN code is licenced under the GNU GPL, WhineCube R8 will also be open source.
Great news from the dev himself.
I'm looking forward for this release.
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Old December 9th, 2007, 11:37   #10
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Wow, that's great news! I can't wait for a new release!
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